JamesGarvey
DIS Veteran
- Joined
- May 24, 2013
I realize it’s not a change they’d actually make, but if instead of a specific character, the chapter reward was a sapphire chest, resulting in either a random unlocked character or gem reward, end game players would have some incentive to actually care. As it stands now, I play just enough to earn the EC to unlock the character and then lose all interest in the tower challenge.
Also, my stockpile of cocoa sits at 39, so let’s not pretend earning them is some arduous task that makes the game unplayable and they need carrying over.
Also, my stockpile of cocoa sits at 39, so let’s not pretend earning them is some arduous task that makes the game unplayable and they need carrying over.